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path: root/scene/resources/convex_polygon_shape_2d.cpp
AgeCommit message (Expand)Author
2023-04-07Warn if a concave shape is assigned to ConvexPolygonShape2DZiya Erkoc
2023-01-29Improve stroke drawing on 2D collision shapesDanil Alexeev
2023-01-16Fix scaling issue in `draw_line` and similar methodsDanil Alexeev
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-04-12Restore antialiasing for `draw_line`Yuri Roubinsky
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-03-04Fix errors and crash with empty ConvexPolygonShape2DPouleyKetchoupp
2021-02-25Added option in project settings to draw Shape2D outlinesPouleyKetchoupp
2021-02-20Draw an outline for 2D debug collision shapesHugo Locurcio
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-05Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.Michael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-14Ensure that array passed to physics is always counter clockwise, fixes #15361.Juan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-09Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-11Type renames:Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-14implement point cloud function using convex hull for ConvexPolygonShape2D, fi...Juan Linietsky
2015-11-18*Polygon2D now updates on any modification in its point array. ShapeLine2D ha...Ovnuniarchos
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky