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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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bit_map.h
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-17
Fix polygon generation in BitMap
Ninni Pipping
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-07
Sprite to polygon conversion improvements
PouleyKetchoupp
2019-05-20
Style: Fix issues with clang-format 8.0
Rémi Verschelde
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde