Age | Commit message (Expand) | Author |
2022-05-20 | Merge pull request #61026 from timothyqiu/quit-prop | Rémi Verschelde |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-14 | Make auto_accept_quit and quit_on_go_back properties | Haoyu Qiu |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-05 | Make `{call,set,notify}_group()` immediate by default | Hugo Locurcio |
2022-04-29 | Small improvements to get_first_node_in_group() | kobewi |
2022-04-27 | Merge pull request #60331 from KoBeWi/tween_static() | Rémi Verschelde |
2022-04-26 | [Net] Allow branch-specific MultiplayerAPIs. | Fabio Alessandrelli |
2022-04-17 | Make Tween.interpolate_value() static | kobewi |
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode c... | bruvzg |
2022-03-30 | Make vararg method bind no return and return | Pierre-Thomas Meisels |
2022-03-10 | Revert "Update mouse cursor shape after changes" | Markus Sauermann |
2022-03-09 | Remove VARIANT_ARG* macros | reduz |
2022-03-09 | Update mouse cursor shape after changes | Markus Sauermann |
2022-03-05 | Various code and documentation improvements | kobewi |
2022-02-28 | Remove files_dropped signal from SceneTree | Igor Kordiukiewicz |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-02-05 | [Net] Move RPC, Node cache out of MultiplayerAPI. | Fabio Alessandrelli |
2022-02-04 | [Net] New replication interface, spawner and synchronizer nodes. | Fabio Alessandrelli |
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra |
2022-01-21 | Fix main window title translation. | bruvzg |
2022-01-09 | Fix Tween pause behavior | kobewi |
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-29 | Rename Lod Threshold to Mesh Lod Threshold | Hugo Locurcio |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-10-08 | Delete objects enqueued for deletion during SceneTree destruction | kleonc |
2021-09-30 | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio |
2021-09-17 | Merge pull request #49819 from nekomatata/fix-process-mode-inherit | Rémi Verschelde |
2021-09-14 | Merge pull request #51237 from KoBeWi/tween_fix() | Rémi Verschelde |
2021-09-13 | Merge pull request #49063 from Calinou/remove-16x-msaa | Rémi Verschelde |
2021-09-06 | Fix process mode update when mode owner is set to Inherit | PouleyKetchoupp |
2021-08-31 | Add Listener2D | kobewi |
2021-08-25 | Remove 16× MSAA support due to driver bugs and low performance | Hugo Locurcio |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-22 | Revert "Add Node processing and physics processing cumulative (as opposed to ... | Juan Linietsky |
2021-08-17 | Add Node processing and physics processing cumulative (as opposed to delta) t... | Mohammad Khashashneh |
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke |
2021-08-12 | Use the Unicode multiplication symbol where relevant | Hugo Locurcio |
2021-08-10 | Organize methods in Viewport and explicitly name 3D methods with 3D | Aaron Franke |
2021-08-06 | Various fixes to Tween code | kobewi |
2021-07-26 | Merge pull request #50899 from akien-mga/refref | Rémi Verschelde |
2021-07-26 | Use Ref<T> references as iterators where relevant | Rémi Verschelde |
2021-07-26 | Use doubles for time everywhere in Timer/SceneTree | Aaron Franke |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-23 | Show tooltips even when paused or time_scale is 0 | kobewi |