Age | Commit message (Expand) | Author |
2019-04-04 | Clean up notifications and merge Node and MainLoop ones for clarity, closes #... | Juan Linietsky |
2019-01-31 | Fix a font oversampling warning being printed when it shouldn't | Hugo Locurcio |
2019-01-26 | Warn of invalid pointer when converting object to RID, closes #19023 | Juan Linietsky |
2019-01-26 | Rewrite how font oversampling is updated more carefully, fixes #24338 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-23 | Changes IME input to use notification instead of callback, exposes IME method... | bruvzg |
2018-11-15 | -Send mouse motion events again to CollisionObjects (Area/Body) if they move,... | Juan Linietsky |
2018-11-13 | Add a limit of previously known last element to timer timeout traversal in Sc... | Juan Linietsky |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-22 | Fixed duplicating nodes not attaching script in-game with Sync Scene Changes ... | DualMatrix |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-07 | Ensure that tree_exited signal really happens after tree exited, fixes #19641 | Juan Linietsky |
2018-09-01 | Improve ClassDB information for some some signal parameters | Kelly Thomas |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-29 | Ensure process notification is received only if really enabled, fixes #7894 | Juan Linietsky |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-23 | Merge pull request #19888 from AndreaCatania/pry | Juan Linietsky |
2018-07-23 | Implemented proceses priority | Andrea Catania |
2018-07-03 | -Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI project | Juan Linietsky |
2018-07-02 | Add a new notification to detect crashes on native scripts | Marcelo Fernandez |
2018-06-03 | Add option to disable automatic multiplayer poll | Fabio Alessandrelli |
2018-05-08 | Rename multiplayer_api to just multiplayer. | Fabio Alessandrelli |
2018-05-03 | Merge pull request #18514 from neikeq/api-hash-fixes | Rémi Verschelde |
2018-04-30 | Implement universal translation of touch to mouse | Pedro J. Estébanez |
2018-04-29 | Fix binding some core API methods only in tools builds | Ignacio Etcheverry |
2018-04-08 | Merge pull request #17227 from Faless/multiplayer_api | Juan Linietsky |
2018-03-19 | Fix oversampled font artifacts after resize | Ruslan Mustakov |
2018-03-03 | Use MultiplayerAPI class for high level networking | Fabio Alessandrelli |
2018-03-03 | FIX Windows enter/exit mouse notifications | Ranoller |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-06 | Fix typo in new strings | Poommetee Ketson |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15192 from volzhs/expose-quit-on-go-back | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-30 | Bind SceneTree::set_quit_on_go_back() to gdscript | volzhs |
2017-12-26 | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky |
2017-12-20 | Fixed wrong Project Settings direction on an error message. | Michael Alexsander Silva Dias |
2017-12-19 | Make dynamic font oversampling fully dynamic. | Juan Linietsky |
2017-12-19 | Added font oversampling support | Juan Linietsky |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-12-04 | Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D. | Juan Linietsky |
2017-11-26 | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky |
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky |
2017-10-20 | Merge pull request #12224 from NathanWarden/scene_tree_added_signal | Rémi Verschelde |
2017-10-20 | Fix window display shrink can't set to float numbers | geequlim |
2017-10-19 | Added a node_added signal to the SceneTree | Nathan Warden |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |