Age | Commit message (Expand) | Author |
2017-10-20 | Merge pull request #12224 from NathanWarden/scene_tree_added_signal | Rémi Verschelde |
2017-10-20 | Fix window display shrink can't set to float numbers | geequlim |
2017-10-19 | Added a node_added signal to the SceneTree | Nathan Warden |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-25 | Merge pull request #11545 from Paulb23/line_edit_caret_blink_resetting_issue_... | Rémi Verschelde |
2017-09-25 | Merge pull request #11552 from Tetane/master | Poommetee Ketson |
2017-09-24 | Add a missing constant binding in SceenTree | Tetane |
2017-09-24 | Fixed caret blink and speed resetting in scenes, issue 10764 | Paulb23 |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-09-01 | Fix files header | Poommetee Ketson |
2017-08-31 | Do not error flood if removing default environment. Closes #9945 | Juan Linietsky |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-27 | Merge pull request #10579 from quinnyo/rpc-sender-id | Rémi Verschelde |
2017-08-26 | Add two missing Null checks | Hein-Pieter van Braam |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-23 | add SceneTree method to get ID of rpc calling peer | Quinn Schwab |
2017-08-22 | Add missing NULL check for the new show_about() call | Marcelo Fernandez |
2017-08-22 | Fix build after merge of #10254 | Rémi Verschelde |
2017-08-22 | Merge pull request #10254 from marcelofg55/master | Rémi Verschelde |
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky |
2017-08-18 | Small fix that makes overal UI (including dragging spliiters) much, much faster. | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-17 | Added notification const NOTIFICATION_WM_ABOUT | Marcelo Fernandez |
2017-08-15 | Fix debug materials, closes #8607 | Juan Linietsky |
2017-08-11 | Merge pull request #10198 from jjay/f/stretch_aspect_expand | Rémi Verschelde |
2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-09 | Add expand stretch/ascpect - no more black bars | Yakov Borevich |
2017-08-07 | -Fixed BoneAttachment delay, closes #3966 | Juan Linietsky |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-07-22 | Several changes to better run in mobile. | Juan Linietsky |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-03 | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |