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path: root/scene/main/scene_tree.cpp
AgeCommit message (Expand)Author
2018-07-03-Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI projectJuan Linietsky
2018-07-02Add a new notification to detect crashes on native scriptsMarcelo Fernandez
2018-06-03Add option to disable automatic multiplayer pollFabio Alessandrelli
2018-05-08Rename multiplayer_api to just multiplayer.Fabio Alessandrelli
2018-05-03Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
2018-04-29Fix binding some core API methods only in tools buildsIgnacio Etcheverry
2018-04-08Merge pull request #17227 from Faless/multiplayer_apiJuan Linietsky
2018-03-19Fix oversampled font artifacts after resizeRuslan Mustakov
2018-03-03Use MultiplayerAPI class for high level networkingFabio Alessandrelli
2018-03-03FIX Windows enter/exit mouse notificationsRanoller
2018-02-21Fix typos with codespellluz.paz
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-06Fix typo in new stringsPoommetee Ketson
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15192 from volzhs/expose-quit-on-go-backRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-30Bind SceneTree::set_quit_on_go_back() to gdscriptvolzhs
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-12-20Fixed wrong Project Settings direction on an error message.Michael Alexsander Silva Dias
2017-12-19Make dynamic font oversampling fully dynamic.Juan Linietsky
2017-12-19Added font oversampling supportJuan Linietsky
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-04Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D.Juan Linietsky
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
2017-11-25Implement onion skinning for the animation editorPedro J. Estébanez
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-10-20Merge pull request #12224 from NathanWarden/scene_tree_added_signalRémi Verschelde
2017-10-20Fix window display shrink can't set to float numbersgeequlim
2017-10-19Added a node_added signal to the SceneTreeNathan Warden
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-25Merge pull request #11545 from Paulb23/line_edit_caret_blink_resetting_issue_...Rémi Verschelde
2017-09-25Merge pull request #11552 from Tetane/masterPoommetee Ketson
2017-09-24Add a missing constant binding in SceenTreeTetane
2017-09-24Fixed caret blink and speed resetting in scenes, issue 10764Paulb23
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-01Fix files headerPoommetee Ketson
2017-08-31Do not error flood if removing default environment. Closes #9945Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Merge pull request #10579 from quinnyo/rpc-sender-idRémi Verschelde
2017-08-26Add two missing Null checksHein-Pieter van Braam
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23add SceneTree method to get ID of rpc calling peerQuinn Schwab
2017-08-22Add missing NULL check for the new show_about() callMarcelo Fernandez
2017-08-22Fix build after merge of #10254Rémi Verschelde
2017-08-22Merge pull request #10254 from marcelofg55/masterRémi Verschelde
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky