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path: root/scene/gui/spin_box.cpp
AgeCommit message (Expand)Author
2023-01-14Add a property hint for SpinBox's `custom_arrow_step` propertyHugo Locurcio
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-17Add `Control::localize_numeral_system` property to toggle automatic numeral s...bruvzg
2022-10-29Allow selecting SpinBox & LineEdit text when focus entersHaoyu Qiu
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-26Merge pull request #64574 from Begah/fix_transient_window_wrap_mouseRémi Verschelde
2022-08-26Merge pull request #64529 from KoBeWi/suffix_begoneRémi Verschelde
2022-08-25Fix warp_mouse for transient windows, smoother mouse positioning when releasi...MathieuRoux
2022-08-23Add some codes, returnes directly if the value is not changed.风青山
2022-08-17Hide prefix/suffix on SpinBox focuskobewi
2022-08-04Independent spinbox arrow step precisionJóhannes Gunnar Þorsteinsson
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-07-15Consistently use double in Slider and SpinBoxAaron Franke
2022-06-27Add a const call mode to Object, Variant and Script.K. S. Ernest (iFire) Lee
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Rename minimum_size_changed() methodkobewi
2021-11-16Rename built-in `SGN()` macro to `SIGN()`Hugo Locurcio
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-09Fix missing argument names in bindingsRémi Verschelde
2021-09-21Added option for spinbox to update it's value on line edit 'text_changed' rat...Eric M
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-07-18Optimize StringName usagereduz
2021-07-17Create many types of popups on demandreduz
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Documentation search fixesGregory Basile
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-06Release mouse when SpinBox leaves scene treekobewi
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-26Fix unintended SpinBox mouse captureVolka
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-08-14Merge pull request #38223 from EricEzaM/spinbox-update-lineedit-after-bad-inputRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-26Fixed bug where spinbox would not update to it's actual value after non-numer...Eric M
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky