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path: root/scene/gui/popup_menu.h
AgeCommit message (Expand)Author
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-06-15Expose PopupMenu set/get_item_horizontal_offset()FireForge
2022-06-13Single-window mode popups and edited scene windows fixes.bruvzg
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-13Fix sub-menu keyboard navigation.bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-06Enhancements and fixes for `OptionButton` and `PopupMenu`Michael Alexsander
2022-01-15OptionButton::pressed(): give focus to selectedRicardo Buring
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-03Implement inspector property array for `PopupMenu` and `MenuButton`rafallus
2021-09-02Make some enhancements to the POT generationMichael Alexsander
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-02-16Fix various small issues with PopupMenuMichael Alexsander
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-27Added optional id parameter to `PopupMenu::add_separator`Yuri Roubinsky
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-08Added hysteresis for popup sub-menusEric M
2020-09-18Fix popup menu item selected when opening the menuPouleyKetchoupp
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
2020-09-01PopupMenu rework and enhancementsEricEzaM
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-06PopupMenu.get_current_index() bound to ClassDBnobuyuki_nyuu
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-08PopupMenu: Reorder add_* methods in more natural orderRémi Verschelde
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-05-31Improvements to incremental searchTomasz Chabora
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-07-26context menu improvementsIan
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-09Add ability to set submenu's popup delay time on mouse hoveringAndrii Doroshenko (Xrayez)
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-04-09Add support for radio-looking items with iconPedro J. Estébanez
2018-04-07Merge pull request #17730 from RandomShaper/radio-buttons-in-menusJuan Linietsky
2018-04-07Improve popup menus usabilityPedro J. Estébanez
2018-03-27Add radio-button-looking entries to PopupMenuPedro J. Estébanez
2018-01-06Allow popup menu scrolling without mouse wheelBernhard Liebl
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-10Implemented skeleton visibilityAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde