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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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popup_menu.h
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Author
2023-01-09
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-26
Ensure popup menu redraws items when shortcuts update.
Eric M
2022-09-06
Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()`
Michael Alexsander
2022-09-01
Add dumb and manual theme caching systems to Window
Yuri Sizov
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-06-15
Expose PopupMenu set/get_item_horizontal_offset()
FireForge
2022-06-13
Single-window mode popups and edited scene windows fixes.
bruvzg
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-13
Fix sub-menu keyboard navigation.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-06
Enhancements and fixes for `OptionButton` and `PopupMenu`
Michael Alexsander
2022-01-15
OptionButton::pressed(): give focus to selected
Ricardo Buring
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-03
Implement inspector property array for `PopupMenu` and `MenuButton`
rafallus
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-22
Make `MenuButton`'s `switch_on_hover` work again
Michael Alexsander
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-02-16
Fix various small issues with PopupMenu
Michael Alexsander
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-27
Added optional id parameter to `PopupMenu::add_separator`
Yuri Roubinsky
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-08
Added hysteresis for popup sub-menus
Eric M
2020-09-18
Fix popup menu item selected when opening the menu
PouleyKetchoupp
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-01
PopupMenu rework and enhancements
EricEzaM
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-06
PopupMenu.get_current_index() bound to ClassDB
nobuyuki_nyuu
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-08
PopupMenu: Reorder add_* methods in more natural order
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-05-31
Improvements to incremental search
Tomasz Chabora
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-07-26
context menu improvements
Ian
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-09
Add ability to set submenu's popup delay time on mouse hovering
Andrii Doroshenko (Xrayez)
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-04-09
Add support for radio-looking items with icon
Pedro J. Estébanez
2018-04-07
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
Juan Linietsky
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