summaryrefslogtreecommitdiff
path: root/scene/gui/popup_menu.h
AgeCommit message (Expand)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-08PopupMenu: Reorder add_* methods in more natural orderRémi Verschelde
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-05-31Improvements to incremental searchTomasz Chabora
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-07-26context menu improvementsIan
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-09Add ability to set submenu's popup delay time on mouse hoveringAndrii Doroshenko (Xrayez)
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-04-09Add support for radio-looking items with iconPedro J. Estébanez
2018-04-07Merge pull request #17730 from RandomShaper/radio-buttons-in-menusJuan Linietsky
2018-04-07Improve popup menus usabilityPedro J. Estébanez
2018-03-27Add radio-button-looking entries to PopupMenuPedro J. Estébanez
2018-01-06Allow popup menu scrolling without mouse wheelBernhard Liebl
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-10Implemented skeleton visibilityAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-14Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-14Update PopupMenu hidingJylhis
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
2016-10-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_ite...J08nY
2016-09-17Click the inspected objet name to see all subresources.Juan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
2016-04-06Fix PopupMenu and MenuButton not activating items with shortcut inside submenusBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky