Age | Commit message (Expand) | Author |
2022-06-15 | Expose PopupMenu set/get_item_horizontal_offset() | FireForge |
2022-06-13 | Single-window mode popups and edited scene windows fixes. | bruvzg |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-04-13 | Fix sub-menu keyboard navigation. | bruvzg |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-02-06 | Enhancements and fixes for `OptionButton` and `PopupMenu` | Michael Alexsander |
2022-01-15 | OptionButton::pressed(): give focus to selected | Ricardo Buring |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-11-03 | Implement inspector property array for `PopupMenu` and `MenuButton` | rafallus |
2021-09-02 | Make some enhancements to the POT generation | Michael Alexsander |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-07-22 | Make `MenuButton`'s `switch_on_hover` work again | Michael Alexsander |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-02-16 | Fix various small issues with PopupMenu | Michael Alexsander |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-27 | Added optional id parameter to `PopupMenu::add_separator` | Yuri Roubinsky |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-08 | Added hysteresis for popup sub-menus | Eric M |
2020-09-18 | Fix popup menu item selected when opening the menu | PouleyKetchoupp |
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio |
2020-09-01 | PopupMenu rework and enhancements | EricEzaM |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-06 | PopupMenu.get_current_index() bound to ClassDB | nobuyuki_nyuu |
2020-03-26 | Popups have also been converted to windows | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-08 | PopupMenu: Reorder add_* methods in more natural order | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-05-31 | Improvements to incremental search | Tomasz Chabora |
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-07-26 | context menu improvements | Ian |
2018-07-14 | Visual Shaders are back. | Juan Linietsky |
2018-07-09 | Add ability to set submenu's popup delay time on mouse hovering | Andrii Doroshenko (Xrayez) |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-04-09 | Add support for radio-looking items with icon | Pedro J. Estébanez |
2018-04-07 | Merge pull request #17730 from RandomShaper/radio-buttons-in-menus | Juan Linietsky |
2018-04-07 | Improve popup menus usability | Pedro J. Estébanez |
2018-03-27 | Add radio-button-looking entries to PopupMenu | Pedro J. Estébanez |
2018-01-06 | Allow popup menu scrolling without mouse wheel | Bernhard Liebl |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-12 | Change statable to multistate, remove extra separator | Poommetee Ketson |
2017-12-10 | Implemented skeleton visibility | AndreaCatania |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |