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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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link_button.cpp
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Commit message (
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Author
2022-04-22
Implement Label3D node.
bruvzg
2022-03-04
Add optional constructor arguments to more Control nodes
Hugo Locurcio
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-01-18
Improve locale detection.
bruvzg
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-08-27
LinkButton's text now is automatically translated
LeaoLuciano
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-10
Removed _change_notify
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-30
fix #43695 by revert part of #41576
FIF15
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-10-13
Remove redundant property "enabled_focus_mode"
FIF15
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-29
Use underline position and thickness value in font file
volzhs
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-06
fix hovering on toggled texture buttons
Samuel P
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-28
Add "Never" underline mode to LinkButton
rdb
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-05-23
GUI Focus mode improvements
Zher Huei Lee
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky