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path: root/scene/gui/link_button.cpp
AgeCommit message (Expand)Author
2023-03-14FBX: Disable importer when canceling FBX2glTF setupRémi Verschelde
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-17Add `uri` property for LinkButtonZak
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-23Add some codes, returnes directly if the value is not changed.风青山
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-04-22Implement Label3D node.bruvzg
2022-03-04Add optional constructor arguments to more Control nodesHugo Locurcio
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-18Improve locale detection.bruvzg
2022-01-09[TextServer] Improve ligature cursor handling.bruvzg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-06Rename minimum_size_changed() methodkobewi
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-08-27LinkButton's text now is automatically translatedLeaoLuciano
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-10Removed _change_notifyreduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-30fix #43695 by revert part of #41576FIF15
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-13Remove redundant property "enabled_focus_mode"FIF15
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29Use underline position and thickness value in font filevolzhs
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-10-06fix hovering on toggled texture buttonsSamuel P
2018-09-29Fix warning about functions defined but not used [-Wunused-function]Rémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-28Add "Never" underline mode to LinkButtonrdb
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde