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path: root/scene/gui/link_button.cpp
AgeCommit message (Expand)Author
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-13Remove redundant property "enabled_focus_mode"FIF15
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29Use underline position and thickness value in font filevolzhs
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-10-06fix hovering on toggled texture buttonsSamuel P
2018-09-29Fix warning about functions defined but not used [-Wunused-function]Rémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-28Add "Never" underline mode to LinkButtonrdb
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-05-23GUI Focus mode improvementsZher Huei Lee
2016-03-04-Work on addon editor plugin (disabled by default)Juan Linietsky