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path: root/scene/gui/label.h
AgeCommit message (Expand)Author
2023-02-23Revert Label text reshaping fix #71553 and subsequent regression fixesRémi Verschelde
2023-02-15Make label sizing algorithm more robustPedro J. Estébanez
2023-02-06Enhance label sizing algorithmPedro J. Estébanez
2023-01-17Prevent infinite cascade of re-layout after label text reshapingPedro J. Estébanez
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-10-08Add warning for missing characters in label fontRedMser
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-08-26Rename Label & RichTextLabel.`percent_visible` to `visible_ratio`Micky
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-12Add LabelSettings resource for quick Label theme property override.bruvzg
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-04-22Implement Label3D node.bruvzg
2022-02-02[TextServer] Add function to change font, font size, and OpenType features wi...bruvzg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-23Merge pull request #55636 from bruvzg/vis_char_modesRémi Verschelde
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Add different "visible characters" behavior modes.bruvzg
2021-07-04Improvements to Label's layout optionsHendrik Brucker
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Label and LineEdit controls.bruvzg
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-18Label: Added `get_visible_line_count` methodIgnacio Etcheverry
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-07added get_visible_characters() to LabelZher Huei Lee
2015-09-07reworked Label classZher Huei Lee
2015-04-29record the number of space before a word.Gen
2015-04-28Update label.hGen
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky