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path: root/scene/debugger/scene_debugger.h
AgeCommit message (Expand)Author
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-05Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde
2022-11-14[MP] Move engine and editor profilers to a plugin.Fabio Alessandrelli
2022-10-20Add buttons in Remote Scene TreeMicky
2022-09-17Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`Micky
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-06[Debugger] Move most profilers to ServersDebugger.Fabio Alessandrelli
2022-01-25Allow method binds to take Object subclasses as argumentsTechnoPorg
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli