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path: root/scene/animation/root_motion_view.cpp
AgeCommit message (Expand)Author
2021-06-30Deprecate ImmediateGeometryreduz
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-02-18Refactor Process Modereduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Misc. typosluz.paz
2018-08-29Add missing copyright headersRémi Verschelde
2018-06-30-Fixes to OBJ importer, option to disable optimizationJuan Linietsky
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-26-Add root motion support in AnimationTree.Juan Linietsky