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path: root/scene/animation/root_motion_view.cpp
AgeCommit message (Expand)Author
2023-02-10Add root motion accumulator to fix broken RootMotionViewSilc Renew
2023-01-24Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ...bruvzg
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-26Fix broken root motion scale and refactor APISilc Renew
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-04-24fixed rotated RootMotionView grid glitchSilc 'Tokage' Renew
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-06-30Deprecate ImmediateGeometryreduz
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-02-18Refactor Process Modereduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Misc. typosluz.paz
2018-08-29Add missing copyright headersRémi Verschelde
2018-06-30-Fixes to OBJ importer, option to disable optimizationJuan Linietsky
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-26-Add root motion support in AnimationTree.Juan Linietsky