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path: root/scene/animation/animation_blend_tree.h
AgeCommit message (Expand)Author
2023-02-05Fix NodeTransition initialization and AnimationNode remapping methodSilc Renew
2023-02-01Consistent with NodeTimeSeek parameters OtherNodesSilc Renew
2023-02-01Make restart in NodeStateMachine / NodeTransition optionalSilc Renew
2023-01-31Allow the Reset option of NodeTransition to be set for each InputSilc Renew
2023-01-30Remove the max input limit & cleanup AnimationNodeTransition APISilc Renew
2023-01-19Allow AnimationNodes to restart when transitioning to the same stateSilc Renew
2023-01-19Add next/reset function to AnimationStateMachineSilc Renew
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-22Refactor process of AnimationTree for end of animationSilc Renew
2022-09-26Change time parameters and variables to double typeDave Palais
2022-08-22Merge pull request #63802 from TokageItLab/curve-transitionRémi Verschelde
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-18added Curve in animation node transition for better control over cros…Silc Renew
2022-07-16refactor sync in AnimationTreeSilc Renew
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
2022-05-18Merge pull request #60774 from TokageItLab/root-seek-modeRémi Verschelde
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-09Fixed delta & Implement selection of whether or not to seek rootSilc Renew
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky
2021-10-09implement ping-pong loop in animationTokage
2021-08-26Fix AnimationBlendTree reset on resource loadingPouleyKetchoupp
2021-08-09Use doubles for time in animation codeAaron Franke
2021-02-11Improve resource load cachereduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-25Implement missing autorestart in oneshot node, closes #22238Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08Proper time tracking in AnimationNodeAnimation, closes #22887Juan Linietsky
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-23-Fix blend tree rename, closes #20210Juan Linietsky
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-25renamed AnimationGraphPlayer to AnimationTreeJuan Linietsky
2018-06-21Animation Blend SpacesJuan Linietsky
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky