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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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sprite_3d.h
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Author
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-05-02
Add double-sided flag to SpriteBase3D (fixes #8007)
Andrea Faulds
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-06
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-08
port changes from AnimatedSprite to AnimatedSprite3D
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky