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path: root/scene/3d/sprite_3d.cpp
AgeCommit message (Expand)Author
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-06Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422Juan Linietsky
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-08port changes from AnimatedSprite to AnimatedSprite3DJuan Linietsky
2016-05-14New reworked AnimatedSprite!Juan Linietsky
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-05-25improved animation editorJuan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-01-02-fixed signal in #1075Juan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-09-21Fixed too many little issues, check the issues closed today.Juan Linietsky
2014-06-11Light Baker!Juan Linietsky
2014-05-29More 3D ImprovementsJuan Linietsky