Age | Commit message (Expand) | Author |
2023-01-31 | [Sprite3D/Label3D] Expose alpha antialiasing properties. | bruvzg |
2023-01-30 | Merge pull request #71964 from bruvzg/mat_key | Rémi Verschelde |
2023-01-29 | Fix AnimatedSprite play() don't redraw immediately | Silc Renew |
2023-01-26 | Make AnimatedSprite's playback API consistent with AnimationPlayer | Silc Renew |
2023-01-24 | Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ... | bruvzg |
2023-01-05 | Merge pull request #65609 from dalexeev/animated-sprite | Rémi Verschelde |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2023-01-05 | `AnimatedSprite{2D,3D}` improvements | Danil Alexeev |
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott |
2022-12-14 | Remove extra range conversion in Sprite3D normal encoding | clayjohn |
2022-10-25 | Fix multiple issues with region editor | MrBlockers |
2022-10-10 | Remove incorrect px suffixes | RedMser |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg |
2022-09-20 | Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins | Rémi Verschelde |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron |
2022-09-18 | `SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently th... | kleonc |
2022-09-18 | Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBas... | kleonc |
2022-09-16 | Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale | Rémi Verschelde |
2022-09-13 | Allow negative `speed_scale` in AnimatedSprite2D & 3D | Micky |
2022-09-12 | Don't store frame of playing AnimatedSprite | kobewi |
2022-09-09 | Harmonise AnimatedSprite3D and its 2D counterpart | Micky |
2022-09-01 | Merge pull request #64157 from Mickeon/remove-mysterious-is-playing | Rémi Verschelde |
2022-08-26 | Fix AnimatedSprite2D & 3D animation list in inspector | jmb462 |
2022-08-22 | Merge pull request #64339 from YuriSizov/core-multilevel-validate-property | Rémi Verschelde |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-08-20 | Octahedral Normal Support for Sprite and Soft Body | Omar El Sheikh |
2022-08-09 | Remove AnimatedSprite3D.`is_playing()` for redundancy | Micky |
2022-08-01 | Change default material alpha scissor threshold to 0.5 | Hugo Locurcio |
2022-07-03 | Fix no `hint_string` for `frame` property in `AnimatedSprite`s | kleonc |
2022-06-11 | Add suffixes to all nodes and resources | FireForge |
2022-05-05 | Add autocompletion for AnimatedSprite.play() | Haoyu Qiu |
2022-04-30 | Expose Label3D and Sprite*3D material render priority properties. | bruvzg |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde |
2022-04-22 | Implement Label3D node. | bruvzg |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde |
2022-03-10 | Discern between virtual and abstract class bindings | reduz |
2022-02-28 | Fix AnimatedSprite infinite loop | Haoyu Qiu |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-01-29 | simplify formatting scripts, add a clang-tidy script, and run clang-tidy | Nathan Franke |
2022-01-12 | Merge pull request #55446 from Calinou/spritebase3d-remove-opacity | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-08 | Fix _validate_property on AnimatedSprite 2D and 3D | Jonathan Gollnick |
2021-12-02 | Merge pull request #53287 from Chaosus/sprite3d_fix | Rémi Verschelde |
2021-11-29 | Remove redundant SpriteBase3D `opacity` property | Hugo Locurcio |
2021-10-25 | Refactored Node3D rotation modes | reduz |
2021-10-03 | Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D | kleonc |
2021-10-01 | Add `texture_changed` signal to `Sprite3D` | Yuri Roubinsky |