Age | Commit message (Expand) | Author |
---|---|---|
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-01-29 | Use real_t in physics nodes | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-04-17 | Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde |
2020-04-17 | Activate Physics Process in SpringArm3D. | Andrea Catania |
2020-04-15 | Run SpringArm3D's process within physics. | Marcel Admiraal |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |