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path: root/scene/3d/spring_arm_3d.cpp
AgeCommit message (Expand)Author
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-25Use a more specific type for Mesh create_(convex|trimesh)_shapeAaron Franke
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-10Fix typos with codespellRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-04Use parameter classes instead of arguments for all physics queriesPouleyKetchoupp
2021-10-04Remove ClippedCamera3Dreduz
2021-08-13Fix some unnecessary includesAaron Franke
2021-07-23Node3D gizmo improvementsjfons
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-01-29Use real_t in physics nodesAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-18Change non-existent World to World3Dqarmin
2020-04-17Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde
2020-04-17Activate Physics Process in SpringArm3D.Andrea Catania
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky