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path: root/scene/3d/remote_transform.h
AgeCommit message (Expand)Author
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-09Added force_update_cache() to RemoteTransform and RemoteTransform2DDavid Sichma
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-05Added the following features to RemoteTransform and RemoteTransform2D:TwistedTwigleg
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2016-07-14Remote transform node (for 3d)Jakub Grzesik