Age | Commit message (Expand) | Author |
---|---|---|
2020-08-13 | Added volumetric fog effect. | Juan Linietsky |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-07-01 | Environment: Refactor code for readability + more | Rémi Verschelde |
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-15 | Fix typo in light3d (Texture -> Texture2D) | NutmegStudio |
2020-04-14 | Add support for projectors in spot and omni lights. | Juan Linietsky |
2020-04-10 | Add proper quality settings to soft shadows | clayjohn |
2020-04-09 | Support light size and soft shadows | Juan Linietsky |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |