summaryrefslogtreecommitdiff
path: root/scene/3d/light_3d.cpp
AgeCommit message (Expand)Author
2021-08-19Improvements to SpotLight3D and OmniLight3D's shadowsjfons
2021-08-13Merge pull request #51025 from reduz/fix-directional-shadow-biasRémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-03Use real_t in 3D nodesAaron Franke
2021-07-29Fix directional shadow biasreduz
2021-07-23Node3D gizmo improvementsjfons
2021-07-02Remove leftovers from the DirectionalLight3D Optimized shadow depth rangeHugo Locurcio
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-03Hide more options of disabled propertiesMichael Alexsander
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-02-10Removed _change_notifyreduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-02-06Simplify Volumetric Fogreduz
2021-01-19Added GPU based cluster builderreduz
2021-01-15Merge pull request #38562 from Calinou/3d-light-size-property-hintRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-28Merge pull request #42987 from clayjohn/VULKAN-sky-onlyRémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-21Add sky_only setting to DirectionalLight3Dsclayjohn
2020-10-01Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde
2020-08-13Added volumetric fog effect.Juan Linietsky
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-06-19Merge pull request #38932 from Calinou/increase-light3d-shadow-biasRémi Verschelde
2020-06-01Add performance hints to the DirectionalLight shadow mode property hintHugo Locurcio
2020-05-23Increase the default DirectionalLight3D and OmniLight3D shadow biasesHugo Locurcio
2020-05-16Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-08Tweak the 3D light size property to only allow reasonable valuesHugo Locurcio
2020-04-20doc: Sync classref with current sourceRémi Verschelde
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-14Add support for projectors in spot and omni lights.Juan Linietsky
2020-04-10Add proper quality settings to soft shadowsclayjohn
2020-04-09Support light size and soft shadowsJuan Linietsky
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky