Age | Commit message (Expand) | Author |
---|---|---|
2023-01-24 | Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ... | bruvzg |
2023-01-18 | Implement BiDi override mode for GDScript source. | bruvzg |
2023-01-05 | One Copyright Update to rule them all | RĂ©mi Verschelde |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-08-09 | Tweak Label3D defaults for better readability | Hugo Locurcio |
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg |
2022-07-04 | Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t... | bruvzg |
2022-06-16 | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe... | bruvzg |
2022-05-23 | [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ... | bruvzg |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-04-30 | Expose Label3D and Sprite*3D material render priority properties. | bruvzg |
2022-04-28 | [Label3D] Add offset property. | bruvzg |
2022-04-22 | Implement Label3D node. | bruvzg |