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path: root/scene/3d/bone_attachment_3d.cpp
AgeCommit message (Expand)Author
2023-01-31BoneAttachment3D: Remove duplicate override_poseLyuma
2023-01-12Remove SkeletonModificationStack3D, and Skeleton3D api cleanupLyuma
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-16Improve BoneRenamer to avoid conflicting with original bone nameSilc Renew
2022-10-08Remove leading spaces from enumerator name hintsHaoyu Qiu
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-01implement bone renamer in importerSilc Renew
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-25Refactored Node3D rotation modesreduz
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-09-27Fixed typo in bone attachment warningDuroxxigar
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-14New and improved IK system for Skeleton3DTwistedTwigleg
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky