index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
/
baked_light_instance.h
Age
Commit message (
Expand
)
Author
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-20
work in progress global illumination
Juan Linietsky
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-07-25
Stop baking process if there is no geometry in the BakedLightInstance.
Daniel J. Ramirez
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky