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path: root/scene/3d/baked_light_instance.cpp
AgeCommit message (Expand)Author
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Few small fixes so tools=no and target=release compilesBastiaanOlij
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-20work in progress global illuminationJuan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-07-25Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2015-10-17misc cleanupJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-06-11Light Baker!Juan Linietsky