Age | Commit message (Expand) | Author |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-10-13 | Remove old RigidBody layers property and methods. | Marcel Admiraal |
2020-10-01 | Merge pull request #38743 from arrowinaknee/node-config-warnings | Rémi Verschelde |
2020-07-02 | Merge pull request #37350 from aaronfranke/force-impulse | Rémi Verschelde |
2020-06-16 | Normalise p_up_direction vector in move_and_slide() and | Marcel Admiraal |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-28 | Fixed missed occurrences in #37361 renamings. | dankan1890 |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-12 | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-12 | Remove deprecated PhysicsBody friction and bounce parameters | Rémi Verschelde |
2020-01-15 | Fixes get_floor_normal() returning the user defined floor_normal. | Marcel Admiraal |
2020-01-10 | Added function to expose floor normal, useful to correctly calculate player v... | Andrea Catania |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-21 | Add a range property hint for the number of contacts reported | Hugo Locurcio |
2019-12-02 | Ensure move_and_slide() is consistent between the 2D and 3D versions. | Marcel Admiraal |
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-09-19 | Fix misc. source comment typos | luz.paz |
2019-09-03 | Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error | Rémi Verschelde |
2019-08-26 | Prevent move_and_slide() to generate an error. | Milan Davidovic |
2019-08-23 | Merge pull request #31014 from DavidSichma/kinematic_angle | Rémi Verschelde |
2019-08-22 | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-01 | Fix floor_max_angle comparison for impossible angles | David Sichma |
2019-07-31 | Tweak Area and PhysicsBody damping setting hints for consistency | Hugo Locurcio |
2019-07-09 | Improve the node configuration warning display | Hugo Locurcio |
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov |
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde |
2019-04-08 | Small fixes, mostly dupicated code | qarmin |
2019-03-18 | Add missing check for 2d physics bounce and friction setters | Kanabenki |
2019-03-04 | Specifically error when users try to use sync to physics and move and slide, ... | Juan Linietsky |
2019-02-23 | Ensure move and slide snap respects stop on slope, fixes #26180 | Juan Linietsky |
2019-02-21 | Fixed bugs in test body motion and removed unnecesary test in move_and_slide.... | Juan Linietsky |
2019-02-16 | Change snapping to only happen when the floor normal remains as floor, fixes ... | Juan Linietsky |
2019-02-16 | Make sure stop on slope can have a tiny bit of precision edge. | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-14 | fix stop_on_slope affecting sliding up slopes | piratesephiroth |