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path: root/scene/2d/line_2d.cpp
AgeCommit message (Expand)Author
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-15Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-03-13Merge pull request #57436 from AnilBK/change-scopesRémi Verschelde
2022-02-17Add a property hint for the Line2D Round Precision propertyHugo Locurcio
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-10Code quality cleanup for some variable scopes.Anilforextra
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-02-21Line2D::set_point_position Fail if passed index is out of boundskleonc
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-26Make Line2D be white by defaultTomasz Chabora
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-03Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fixRémi Verschelde
2020-01-01Fixed antialiasing option for Polygon2DPouleyKetchoupp
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-28Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp
2019-07-01Merge pull request #28565 from CedNaru/CurvedWidthLine2DRémi Verschelde
2019-06-30Fix uninitialized variables in Line2D, JSONParseResult and TileMapRémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Added a Width Curve to Line2D + UVs fixTristan Grespinet
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-06-06Fix 2D Line crashqarmin
2019-04-08Add optional position argument for add_point in Line2DKanabenki
2019-03-19Added method to clear all points in Line2DChaosus
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-16Line2D texture stretch modeJorn Van denbussche
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-02-25Fix Line2D tile mode for non-square texturesMarc Gilleron
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde