index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
iphone
/
gl_view.mm
Age
Commit message (
Expand
)
Author
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-16
iOS compile fixes.
Aren Villanueva
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-06-03
improved calculation of screen resolution on ios
romulox_x
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-02-10
add support for CADisplayLink
Rhody Lugo
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-26
-fix sound room params (was not working)
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky