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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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iphone
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gl_view.mm
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Commit message (
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Author
2020-07-25
iOS: Vulkan support
Sergey Minakov
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-05
Fix crash on exit or resume on iOS 13
Max
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-09-18
Fix crash on iOS devices during rotate
AlexRixhardson
2019-06-30
ARKit for Godot 3.2
BastiaanOlij
2019-03-16
Add EAGLContext for the fallback case
Sam Green
2019-03-14
Add logging around opengl es context creation. Ensure we can access project s...
Sam Green
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-16
Reduce String CoW
Hein-Pieter van Braam
2018-12-11
Support GLES2 for iOS
volzhs
2018-12-04
Fix iOS safe area insets to use pixels and not points
Ruslan Mustakov
2018-10-04
Fix some OSX and iOS Clang warnings
Rémi Verschelde
2018-04-30
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-11
iPhone X support and iOS-related fixes
Ruslan Mustakov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-16
Working on compile issues for iOS
BastiaanOlij
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-02-19
Reject any native video player calls on iOS that point to files within .pck a...
Aren Villanueva
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-16
iOS compile fixes.
Aren Villanueva
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
2015-09-10
ios now displays splash screen between launch image and main scene, instead o...
steve
2015-06-03
improved calculation of screen resolution on ios
romulox_x
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-02-10
add support for CADisplayLink
Rhody Lugo
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-26
-fix sound room params (was not working)
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
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