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path: root/modules/opensimplex/noise_texture.cpp
AgeCommit message (Expand)Author
2022-03-20Add FastNoiseLite / general noise overhaulHendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-07-18Optimize StringName usagereduz
2021-06-14Fix crash when freeing GradientTexture and NoiseTextureHaoyu Qiu
2021-05-20Add support for generating noise images with an offset.Casey Foote
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-02-10Removed _change_notifyreduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-29Consistently use normal_mapMarcel Admiraal
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-06NoiseTexture: prevent race condition because of Ref::unref()lupoDharkael
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-07Make NoiseTexture threading more robustJFonS
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-03-04changed default noisetexture strengthclayjohn
2019-03-03added bump_strength to noisetextureclayjohn
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-03Remove redundant size property from NoiseTextureJFonS
2018-09-28 Renaming SimplexNoise refs to OpenSimplexNoisesantouits
2018-09-14Add SimplexNoise and NoiseTexture as new resourcesJFonS