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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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mono
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glue
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Mathf.cs
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Author
2018-09-12
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Ignacio Etcheverry
2018-07-05
Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod
Ignacio Etcheverry
2018-06-27
[Mono] Rename Fposmod to PosMod
Aaron Franke
2018-06-24
Lerp now consistent with Godot API. InverseLerp fixed.
Nathan Warden
2018-04-17
#18051: Remove redundant parenthesis
Xavier Cho
2018-04-17
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Xavier Cho
2018-04-17
Remove duplicated declaration of RoundToInt() from Mathf
Xavier Cho
2018-04-13
[Mono] Improve Mathf
Chaosus
2018-03-26
Added wrap functions to C#
Chaosus
2018-03-22
Replace float with real_t, default Vectors, other misc C# improvements
Aaron Franke
2018-01-31
Fix an infinite recursion in the Mathf.Decimals method when using floats.
Nathan Warden
2017-11-21
Mono: Use PascalCase in core types.
Andreas Haas
2017-11-20
Add cartesian to polar conversion functions
pablotato
2017-10-03
Added mono module
Ignacio Etcheverry