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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-08-29
Merge pull request #31770 from neikeq/supercedes-31008
Rémi Verschelde
2019-08-29
Fix GodotTools.ProjectEditor HintPaths for referenced packages
Ignacio Etcheverry
2019-08-27
Mono: Fix OSX build due to invalid function call
Rémi Verschelde
2019-08-26
Merge pull request #31652 from Calinou/csharp-alpha-dialog-android
Rémi Verschelde
2019-08-25
Set C# 7 as LangVersion for GodotTools and Godot API projects
Ignacio Etcheverry
2019-08-25
Mention Android support in the C# alpha dialog message
Hugo Locurcio
2019-08-25
default is only supported by 7.1, reverted to support 7.0 out of the box (no ...
lamonte
2019-08-22
Make sure '.mono/metadata/' exists before creating file
Ignacio Etcheverry
2019-08-14
Merge pull request #31347 from neikeq/monodevelop-addin
Rémi Verschelde
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-04
C#: Add Ide Connection library and server for the editor
Ignacio Etcheverry
2019-07-26
Merge pull request #30842 from neikeq/fix-custom-props-msbuild
Ignacio Roldán Etcheverry
2019-07-26
Mono: Fix custom defines for Mono's MSBuild; remove xbuild
Ignacio Etcheverry
2019-07-25
Fix incorrectly updating csproj and not closing build issues file
Ignacio Etcheverry
2019-07-24
Mono: Fix regression: external editors not working on Windows
Ignacio Etcheverry
2019-07-14
Mono: Better handling of missing/outdated API assemblies
Ignacio Etcheverry
2019-07-11
Mono: Add old TTRs to GodotTools
Ignacio Etcheverry
2019-07-10
Merge pull request #30502 from neikeq/chotto-matte-kudasai
Ignacio Roldán Etcheverry
2019-07-10
Merge pull request #30501 from neikeq/dispose-godotsharpexport
Ignacio Roldán Etcheverry
2019-07-10
Mono: Fix Api HintPath and update old game projects
Ignacio Etcheverry
2019-07-10
Mono: Fix null dereference in EditorExportPlatformAndroid
Ignacio Etcheverry
2019-07-10
Merge pull request #30486 from neikeq/fix-indexoutofbounds-msbuildfinder
Ignacio Roldán Etcheverry
2019-07-10
Merge pull request #30489 from neikeq/fix-nullexc-on-gengameproj
Ignacio Roldán Etcheverry
2019-07-10
Mono: Fix null exception in GenerateGameProject
Ignacio Etcheverry
2019-07-10
Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows
Ignacio Etcheverry
2019-07-10
Mono: Add missing GodotTools.sln
Ignacio Etcheverry
2019-07-08
Fix --generate-mono-glue bug when directory doesn't exist
Ignacio Etcheverry
2019-07-08
Fix C# bindings detection of abstract classes
Ignacio Etcheverry
2019-07-08
Fix InvalidCastException when loading script metadata
Ignacio Etcheverry
2019-07-05
Script API methods must return Ref<T> instead of Reference*
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-03
Mono: Android build and shared libraries fixes
Ignacio Etcheverry
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-15
Mono: Fix -Wduplicated-branches warning
Rémi Verschelde
2019-06-03
Android build and export for the mono module
Ignacio Etcheverry
2019-05-29
Escape quote char for non-Windows OS
ShyRed
2019-05-26
Add Godot constants to Mono project builds
ShyRed
2019-05-24
C#: Implement ScriptInstance::to_string
Ignacio Etcheverry
2019-04-29
Merge pull request #28423 from neikeq/dont-forget-to-think-a-name-for-this-br...
Rémi Verschelde
2019-04-27
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2019-04-26
Mono: Lazily load scripts metadata file
Ignacio Etcheverry
2019-04-25
C#: Mark generated property accessor methods as Obsolete
Ignacio Etcheverry
2019-04-25
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-19
Use StringBuilder in C# bindings generator
Ignacio Etcheverry
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-08
Merge pull request #27809 from neikeq/github-pls
Ignacio Roldán Etcheverry
2019-04-08
Workaround for syntax highlighting issue in GitHub
Ignacio Etcheverry
2019-04-08
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Rémi Verschelde
2019-04-05
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
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