summaryrefslogtreecommitdiff
path: root/modules/mono/editor
AgeCommit message (Expand)Author
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
2020-03-26Multiple changes to DisplayServerX11Mateo Kuruk Miccino
2020-03-24Move DocData and Collada out of their subfoldersRémi Verschelde
2020-03-22Merge pull request #37210 from van800/fix-36995Rémi Verschelde
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-03-21Fix warning: Property not found: mono/editor/editor_path_optional (#36995)Ivan.Shakhov
2020-03-18Merge pull request #37116 from neikeq/issue-12917Rémi Verschelde
2020-03-18Sync csproj when files are changed from the Godot FileSystem dockIgnacio Etcheverry
2020-03-18Merge pull request #37131 from van800/masterIgnacio Roldán Etcheverry
2020-03-18fix RiderPathLocator - searching for toolbox on MacIvan.Shakhov
2020-03-17[Mono] Marshaling for Vector2i, Vector3i, and Rect2iAaron Franke
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-03-11reorder solution configurations + migrationIvan Shakhov
2020-02-28On Windows find Rider installed for CurrentUserIvan Shakhov
2020-02-27Merge pull request #36602 from van800/jetbrains_msbuildRémi Verschelde
2020-02-27use Rider MSBuild on Windows, when Rider is selected as external editorIvan Shakhov
2020-02-27Support toolbox custom "Tools install location", by reading .settings.jsonIvan Shakhov
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18Mono: Fix build after ObjectID and Texture2D changesRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-01-24Merge pull request #35524 from neikeq/issue-35496Rémi Verschelde
2020-01-24Fix C# preprocessor infinite loop and incorrect parsing of `#if!`Ignacio Etcheverry
2020-01-23Merge pull request #35478 from neikeq/issue-32260Rémi Verschelde
2020-01-23Mono/C#: Add setting to include I18N assemblies in the exported gameIgnacio Etcheverry
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2020-01-21Make script class parser errors to not abort the buildIgnacio Etcheverry
2020-01-21Add dummy preprocessor for the C# script class parserIgnacio Etcheverry
2020-01-20Mono/C#: Fix error when parsing nested genericsIgnacio Etcheverry
2020-01-03Mono/C#: Fix wrong HintPath for package in GodotToolsIgnacio Etcheverry
2020-01-02Mono/C#: Fix comment generation for non-constant param defaultIgnacio Etcheverry
2020-01-02Mono/C#: Fix bindings generator with void vararg methodsIgnacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-31Merge pull request #34699 from van800/godot-guidIgnacio Roldán Etcheverry
2019-12-30Merge pull request #34582 from timothyqiu/forward-declRémi Verschelde
2019-12-30add custom property to csproj, which identifies that project is generated by ...Ivan Shakhov
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
2019-12-25fix Rider path on MacIvan.Shakhov
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-21add suggested fixDan Kramer
2019-12-21Merge pull request #34514 from neikeq/remove-dep-on-mono-posixRémi Verschelde
2019-12-21Mono/C#: Remove GodotTools dependency on the Mono.Posix assemblyIgnacio Etcheverry
2019-12-19Mono/C#: Fix Variant -> MonoString* when type is Variant:NILIgnacio Etcheverry