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AgeCommit message (Expand)Author
2021-12-06Rename "items_count" property to "item_count"Aaron Franke
2021-12-06Replace deprecated GetItemCount() with ItemsCountRaul Santos
2021-12-05Bump Godot.NET.Sdk and SourceGenerators versionsRaul Santos
2021-12-05Fix Godot.SourceGenerators for generic classesRaul Santos
2021-11-30Don't return reference on copy assignment operatorsRémi Verschelde
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-18Restrict the project data directory configurationne0fhyk
2021-10-05Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde
2021-09-15Provide a getter for the project data directory.ne0fhyk
2021-09-14Add editor keyboard shortcut for Mono Build solution buttonLewis James
2021-09-12Fix autoloads iterationRaul Santos
2021-09-08Fix properties arrays in C# bindings generatorRaul Santos
2021-09-03Fix constant tag documentation in C# bindings generatorRaul Santos
2021-09-03Fix PackedInt64Array typo in bindings_generator.hRaul Santos
2021-09-02Some more C# formattingAaron Franke
2021-08-26Use OrderedHashMap for autoloads to preserve orderLyuma
2021-08-20C#: Fix bindings generator for Callable argument default valueIgnacio Roldán Etcheverry
2021-08-17Namespaces instead of underscore prefix for bindsMax Hilbrunner
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-06Ensure MSBuildPanel buttons are instantiatedRaul Santos
2021-08-03Fix the editor theme application for the Mono build logYuri Sizov
2021-07-27Merge pull request #50917 from raulsntos/more-iteratorsRémi Verschelde
2021-07-27Ignore paths with invalid chars in PathWhichRaul Santos
2021-07-27Use C++ iterators in the Mono moduleRaul Santos
2021-07-26Use Array.Empty instead of allocating a every timeRaul Santos
2021-07-25Fix bindings generator range iterator errorsRaul Santos
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-24Merge pull request #50757 from aaronfranke/simple-cs-editorconfigIgnacio Roldán Etcheverry
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Add a simple C# .editorconfigAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-15Mono: Remove info dialog discouraging use in productionRémi Verschelde
2021-06-23Fixing mono build after instance() -> instanciate() name changeGrzegorz Puławski
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-18Fix a typo in C# bindings generator for default value typesAaron Franke
2021-06-13Merge pull request #34668 from aaronfranke/to-stringRémi Verschelde
2021-06-13Improve & fix Mono buildPedro J. Estébanez
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Reformat structure string operatorsAaron Franke
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-29Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde
2021-03-13Merge pull request #46954 from neikeq/reggr-46307Rémi Verschelde
2021-03-13C#: Fix StringName leak warnings after generating bindingsIgnacio Etcheverry
2021-03-13C#: Fix ScriptPathAttribute generator with none or nested namespacesIgnacio Etcheverry
2021-03-07Merge pull request #46713 from neikeq/csharp-source-generators-initRémi Verschelde