Age | Commit message (Expand) | Author |
2021-01-28 | Fix off by one error navigating to line number in Rider | Ivan Shakhov |
2021-01-19 | Cleanup: Remove executable bit from files which don't need it | Rémi Verschelde |
2021-01-13 | Merge pull request #45136 from akien-mga/clang-format-11 | Rémi Verschelde |
2021-01-13 | Update Mono module to use new execute method. | Marcel Admiraal |
2021-01-12 | CI: Update to clang-format 11 and apply ternary operator changes | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-17 | Merge pull request #44105 from neikeq/mono-wasm-m2n-hook | Rémi Verschelde |
2020-12-14 | Mono: Make Godot provide its own WASM m2n trampolines | Ignacio Etcheverry |
2020-12-14 | Mono: Add extra WASM framework assemblies on game export | Ignacio Etcheverry |
2020-12-08 | Merge pull request #43742 from qarmin/editor_modules_default_values | Rémi Verschelde |
2020-12-05 | Merge pull request #44107 from neikeq/fix-slow-build-log-update | Rémi Verschelde |
2020-12-05 | C#: Fix very slow build log update in the editor | Ignacio Etcheverry |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-09 | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-27 | Merge pull request #43029 from neikeq/offline-nuget-fallback | Rémi Verschelde |
2020-10-26 | C#: Fix custom event signals crash on hot-reload | Ignacio Etcheverry |
2020-10-23 | C#: Make editor create NuGet fallback folder for Godot packages | Ignacio Etcheverry |
2020-10-23 | C#: Re-work solution build output panel | Ignacio Etcheverry |
2020-10-09 | Mono: Fix typo in Godot.NET.Sdk.nuspec | Rémi Verschelde |
2020-10-08 | Adressed Review | Lorenz Junglas |
2020-10-08 | C# GodotTools: Replace platform Identifier "OSX" with "macOS" | Lorenz Junglas |
2020-09-23 | Rename the ".mono" folder to ".godot/mono" | Aaron Franke |
2020-09-18 | Fix typos with codespell | Rémi Verschelde |
2020-09-13 | C#: Fix csproj not synced on file move/removal from FS dock | Ignacio Etcheverry |
2020-09-08 | C#: Use BOM when creating a solution | Ignacio Etcheverry |
2020-09-06 | Handle csproj "Remove" globs | Alex de la Mare |
2020-09-04 | Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj | Rémi Verschelde |
2020-09-04 | Merge pull request #41747 from neikeq/issue-41446 | Rémi Verschelde |
2020-09-04 | Merge pull request #41750 from neikeq/issue-41745 | Rémi Verschelde |
2020-09-04 | C#: Hide Build button if there's no solution to build | Ignacio Etcheverry |
2020-09-04 | C#: Fix Godot failing to find class namespace | Ignacio Etcheverry |
2020-09-04 | Fix parsing of C# files with spaces in the path | Ignacio Etcheverry |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-09-03 | C#: Fix Windows detection for copying MSBuild stub | Ignacio Etcheverry |
2020-08-30 | Merge pull request #41611 from neikeq/issue-41444 | Rémi Verschelde |
2020-08-30 | C#: Fix InvalidCastException on export | Ignacio Etcheverry |
2020-08-30 | C#: Fix crash on export when incorrectly freeing MonoAssemblyName | Ignacio Etcheverry |
2020-08-29 | Mono: Improve MSBuildFinder logic on Windows | Thaina Yu |
2020-08-24 | C#: Fix 'Parameter toolsPath cannot be null' error | Ignacio Etcheverry |
2020-08-21 | Merge pull request #41410 from neikeq/no-bom-on-csproj-creation | Rémi Verschelde |
2020-08-21 | Merge pull request #41409 from neikeq/fix-null-in-msbuild-logger | Rémi Verschelde |
2020-08-21 | C#: Save newly created csproj files without BOM | Ignacio Etcheverry |
2020-08-21 | C#: Fix null exception in our MSBuild logger | Ignacio Etcheverry |
2020-08-21 | Mono/C#: Fix editor using wrong project assembly path in rare cases | Ignacio Etcheverry |
2020-08-19 | C#: Fix editor unable to play game after IDE PlayRequest | Ignacio Etcheverry |