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Godot with FMOD integration
RayHammer
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Author
2020-02-21
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
Mono: Fix build after ObjectID and Texture2D changes
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-24
Merge pull request #35524 from neikeq/issue-35496
Rémi Verschelde
2020-01-24
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
Ignacio Etcheverry
2020-01-23
Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
2020-01-23
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-21
Make script class parser errors to not abort the build
Ignacio Etcheverry
2020-01-21
Add dummy preprocessor for the C# script class parser
Ignacio Etcheverry
2020-01-20
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-03
Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2020-01-02
Mono/C#: Fix comment generation for non-constant param default
Ignacio Etcheverry
2020-01-02
Mono/C#: Fix bindings generator with void vararg methods
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-31
Merge pull request #34699 from van800/godot-guid
Ignacio Roldán Etcheverry
2019-12-30
Merge pull request #34582 from timothyqiu/forward-decl
Rémi Verschelde
2019-12-30
add custom property to csproj, which identifies that project is generated by ...
Ivan Shakhov
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-25
fix Rider path on Mac
Ivan.Shakhov
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-21
add suggested fix
Dan Kramer
2019-12-21
Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
Rémi Verschelde
2019-12-21
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
Ignacio Etcheverry
2019-12-19
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-17
Mono/C#: Fix project export and fix FindLast/GetFile regression
Ignacio Etcheverry
2019-12-13
Merge pull request #34334 from neikeq/issue-33503
Rémi Verschelde
2019-12-13
Mono/C#: Fix class parser incorrectly handling nested namespaces
Ignacio Etcheverry
2019-12-13
Mono/C#: Fix class parser bug with 'where T : struct'
Ignacio Etcheverry
2019-12-11
Mono formatting
Aaron Franke
2019-12-11
Merge pull request #34181 from van800/rider
Rémi Verschelde
2019-12-11
Support Rider as External Editor
Ivan Shakhov
2019-12-05
Merge pull request #34018 from dsge/show-template-directory-path-in-error-mes...
Ignacio Roldán Etcheverry
2019-12-04
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-11-30
Make sure to include the path in the "Data template directory not found" erro...
dsge
2019-11-29
Mono/C#: Add option to export assemblies outside of PCK
Ignacio Etcheverry
2019-11-21
Merge pull request #33791 from neikeq/issue-33761
Ignacio Roldán Etcheverry
2019-11-21
C#: Fix PathWhich on Windows when name already has extension
Ignacio Etcheverry
2019-11-20
Fix C# export error dialog showing up when it should not
Ignacio Etcheverry
2019-11-15
Make C# internal calls return structs as ref parameters
Ignacio Etcheverry
2019-11-15
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-10-11
C#: Fix detection of outdated release Godot API assemblies
Ignacio Etcheverry
2019-10-03
Mono: Fix detection of MsBuild from Visual Studio
Rémi Verschelde
2019-09-28
Mono: Don't compare API hashes on release builds
Ignacio Etcheverry
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
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