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Godot with FMOD integration
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Author
2017-10-27
Mono: Use "UnnamedProject" if application/config/name is empty
Unknown
2017-10-24
Exit after generating mono glue
Ignacio Etcheverry
2017-10-24
Mono: Fix and cleanup build start errors
Ignacio Etcheverry
2017-10-23
Mono: Prevent raising exceptions in native code
Ignacio Etcheverry
2017-10-16
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
Merge pull request #12135 from neikeq/g
Ignacio Etcheverry
2017-10-16
Re-write SignalAwaiter implementation
Ignacio Etcheverry
2017-10-11
Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-09
Mono: Make use of ClassInfo's exposed API
Ignacio Etcheverry
2017-10-07
Merge pull request #11900 from neikeq/a
Ignacio Etcheverry
2017-10-07
Fix sizeof wrong type
Ignacio Etcheverry
2017-10-07
Merge pull request #11896 from neikeq/pr-issue-11892
Ignacio Etcheverry
2017-10-07
Quote MSBuild arguments. Fixes #11892
Ignacio Etcheverry
2017-10-05
Fix mono enabled builds (broken by 3d87b70).
Ferenc Arn
2017-10-05
Add C# script to csproj when attaching it to an object
Ignacio Etcheverry
2017-10-05
Add alternative search locations for msbuild
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry
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