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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gd_tokenizer.cpp
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Author
2017-11-16
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-15
Allow underscores in GDScript numeric literals
Bojidar Marinov
2017-11-12
Add support for the TAU constant. Fixes #12094.
Goutte
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-07-25
Merge pull request #9731 from Xrayez/gdscript-completion
Rémi Verschelde
2017-07-25
fix a regression (GDScript) from e00630b
Karroffel
2017-07-25
Update GDScript completion names for Pool*Arrays
Andrii Doroshenko (Xrayez)
2017-07-23
Make GDScript allow some keywords as identifiers
Bojidar Marinov
2017-05-27
GDScript: Use "is" keyword for type checking.
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-01
Add '$' to token names
Saggi Mizrahi
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-28
Inf and NaN support added to GDScript.
Saracen
2017-02-16
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-01-20
made _ a special token in GDScript
karroffel
2017-01-14
Merge pull request #6845 from karroffel/master
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-11
pattern matching: implemented parser
Karroffel
2017-01-08
Moved JSON functions to built-in to_json, parse_json, validate_json
Juan Linietsky
2017-01-08
Variant INT and REAL are now 64 bits (other types remain at 32)
Juan Linietsky
2017-01-08
-Fix bugs related to PoolVector crashes
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-13
Adapt overlooked instances of zero-based column numbers
Pedro J. Estébanez
2016-10-10
Make text column numbers one-based
Pedro J. Estébanez
2016-09-10
Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-08-27
Adds enums to GDScript
Bojidar Marinov
2016-08-19
Brand new networked multiplayer
Juan Linietsky
2016-08-13
Fix some comparisons between signed and unsigned integers
Johan Manuel
2016-07-07
Removed unused variables (first pass)
Rémi Verschelde
2016-06-18
correctly parse floats in scientific notation
Dennis Brakhane
2016-06-11
gdscript tokenizer will dislike use of case, closes #4991
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-13
Removed GDScript "function" keyword
Franklin Sobrinho
2016-01-07
Added missing onready token name
Ignacio Etcheverry
2016-01-02
Added var2bytes and bytes2var to convet any variable to bytes and back. Close...
Juan Linietsky
2016-01-02
PI is now a built-in constant, fixes #2134
Juan Linietsky
2016-01-02
-properly handle newline in \ (line continuation) in gdscript, fixes #2112
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
small fixes to color8
Juan Linietsky
2015-12-29
-add breakpoint statement to ease with debugging, closes #3165
reduz
2015-12-28
- added 'onready' keyword to gdscript. Defers initialization of member variab...
reduz
2015-11-23
Remove unexpected GDScript built-in type aliases
eska
2015-08-07
Add missing token name for signal. closes #2201
neikeq
2015-08-04
more debugger fixes
Juan Linietsky
2015-06-27
more code completion improvements
Juan Linietsky
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