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path: root/modules/gdscript/editor
AgeCommit message (Expand)Author
2023-03-27Make GDScript number highlighting stricterVolTer
2023-01-29Allow unicode identifier in GDScript syntax highlighterHaoyu Qiu
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-03Stop highlighting node refs if they are invalid identifiersVolTer
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-11GDScript: fix highlighting '.' after global class nameRune
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-10-02Fix more highlighting bugsVolTer
2022-09-27Merge pull request #65074 from MewPurPur/booleans-highlighting-fixRémi Verschelde
2022-08-31Fixed a case for global function highlightingVolTer
2022-08-31Add missing values to binary operator highlighter check exceptionsVolTer
2022-08-29Follow-up fixes to number highlightingVolTer
2022-08-29Merge pull request #65003 from MewPurPur/fix-number-coloringRémi Verschelde
2022-08-29Fix number highlightingVolTer
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
2022-08-27Merge pull request #64651 from MewPurPur/fix-globalfunc-highlightingRémi Verschelde
2022-08-27Rename `hint_tooltip` to `tooltip_text` & setgetMicky
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-25Added highlighting color for GDScript and GlobalScope functionsVolTer
2022-08-25Tweaked StringName highlighting colorVolTer
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-19Merge pull request #63326 from MewPurPur/binary-highlighting-fixMax Hilbrunner
2022-08-14Improve binary operator highlightingVolTer
2022-07-31Improve script editor's light theme syntax colors for better readabilityHugo Locurcio
2022-07-19Highlight ^NodePath and &StringName differentlykobewi
2022-06-16Fix EditorScenePostImport templates for C#Raul Santos
2022-06-15Merge pull request #61486 from jtnicholl/import_script_templatesRémi Verschelde
2022-06-15Add script templates for EditorScenePostImportJonathan Nicholl
2022-05-27GDScript: Support `%` in shorthand for `get_node`George Marques
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Add a new HashMap implementationreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-03-28Refactor GDScript/C# script templates logic to be editor-onlyRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-04Cleanup and move char functions to the `char_utils.h` header.bruvzg
2022-02-04String: Add contains().Anilforextra
2022-01-15Improvments for SyntaxHighlightersPaulb23
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-09-21Improve GDScript Editor and Improve latencyGordon MacPherson
2021-08-26Use OrderedHashMap for autoloads to preserve orderLyuma
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-17Remove underscore hacksMax Hilbrunner
2021-08-16Reorganise text editor settingsPaulb23
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-15Misc cleanup of header includesRémi Verschelde