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path: root/modules/gdnavigation/navigation_mesh_generator.cpp
AgeCommit message (Expand)Author
2021-06-30Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-15Allow multiplying Transforms and Basis by numbersAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-08Use box size instead of extents for Shape dimensionsMarcel Admiraal
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-27Renamed PlaneShape to WorldMarginShapeAndrea Catania
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania