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AgeCommit message (Expand)Author
2021-10-25Refactored Node3D rotation modesreduz
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-14Fix specific warnings issues by ClangK. S. Ernest (iFire) Lee
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-03GLTF for game templates.K. S. Ernest (iFire) Lee
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-08-22Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke
2021-08-17Namespaces instead of underscore prefix for bindsMax Hilbrunner
2021-08-09Some work on double supportAaron Franke
2021-07-25Fix various typos with codespellluz paz
2021-07-21Use is_equal_approx in more placesAaron Franke
2021-07-15Misc cleanup of header includesRémi Verschelde
2021-07-13Implement the ability to disable classesreduz
2021-06-20Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde
2021-06-20Fix sub-optimal uses of is_equal_approxAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Consolidate JSON, JSONParseResults and JSONParser into JSONMarcel Admiraal
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-25Rename File::get_len() get_length()Marcel Admiraal
2021-05-20Fix typos with codespellRémi Verschelde
2021-04-29Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde
2021-04-27Merge pull request #48187 from brakhane/remove-dupe-commentsRémi Verschelde
2021-04-26Remove uses of `auto` for better readability and online code reviewsHugo Locurcio
2021-04-25Remove duplicate commentsDennis Brakhane
2021-04-22fbx: Fix include for zlib that broke unbundlingRémi Verschelde
2021-04-15This stops using FBXPropertyTable as a pointer.Gordon MacPherson
2021-04-08Fix crash on importing empty .fbx fileLyuma
2021-04-07Merge pull request #46877 from W4RH4WK/always-dynamically-allocate-property-t...Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-default-member-init`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-bool-literals`Rémi Verschelde
2021-03-29FBX: Fix first bone getting unnecessary '_1' suffixRémi Verschelde
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-03-21Merge pull request #47194 from W4RH4WK/fbx-normalize-rotationsRémi Verschelde
2021-03-20FBX Import: Check bone map access for valid cluster target node idAlex Hirsch
2021-03-20FBX Import: Normalize rotation quaternionsAlex Hirsch
2021-03-10Always dynamically allocate PropertyTableAlex Hirsch
2021-01-26Fix zero scaling and material mappings being mapped to wrong fieldsGordon MacPherson
2021-01-12Update PolyPartition / Triangulator libraryAaron Franke
2021-01-05Preliminary Blender FBX support [4.0]Gordon MacPherson