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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-30
Remove ad-hoc FBX importer
Rémi Verschelde
2022-03-29
Simplify FBX importer project settings registering
Haoyu Qiu
2022-03-28
Replace copies with constant refs
Aleksey Smirnov
2022-03-24
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-02-22
Use Filament specular models and parametrization
clayjohn
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-04
String: Add contains().
Anilforextra
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-10
Fix crash on importing FBX file
Haoyu Qiu
2022-01-05
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix various typos
luz paz
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-03
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Remove node_hrcr hack
kobewi
2021-10-25
Refactored Node3D rotation modes
reduz
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-09
Some work on double support
Aaron Franke
2021-07-25
Fix various typos with codespell
luz paz
2021-07-21
Use is_equal_approx in more places
Aaron Franke
2021-07-15
Misc cleanup of header includes
Rémi Verschelde
2021-07-13
Implement the ability to disable classes
reduz
2021-06-20
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Merge pull request #48187 from brakhane/remove-dupe-comments
Rémi Verschelde
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-25
Remove duplicate comments
Dennis Brakhane
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