Age | Commit message (Expand) | Author |
2018-08-18 | added spring arm node. | QbieShay |
2018-08-09 | New gizmo structure and new gizmo disabling menu | JFonS |
2018-07-23 | Implemented Soft body | AndreaCatania |
2018-06-13 | Polished 3D selection | JFonS |
2018-05-07 | Implemented ragdoll | AndreaCatania |
2018-02-14 | ParticlesGizmo solid box now follows actual visibility_aabb position. | JFonS |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-23 | Fixed joint gizmos orientations | AndreaCatania |
2017-12-14 | -Add lightmapper | Juan Linietsky |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-09-20 | Box selection for MeshInstances and subscene nodes. | SaracenOne |
2017-08-28 | Highlight currently selected gizmo. | Daniel J. Ramirez |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | -Massive clean up to gizmos | Juan Linietsky |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-06-16 | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij |
2017-06-07 | -Added proper access to depth texture from shader | Juan Linietsky |
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |