summaryrefslogtreecommitdiff
path: root/editor/spatial_editor_gizmos.h
AgeCommit message (Expand)Author
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-08Add particles icon to CPUParticlesCameron Reikes
2019-03-12Add priority to gizmos and fix small issuesJFonS
2019-01-27Minor fixes and documentation for Spatial GizmosJFonS
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
2018-08-18added spring arm node.QbieShay
2018-08-09New gizmo structure and new gizmo disabling menuJFonS
2018-07-23Implemented Soft bodyAndreaCatania
2018-06-13Polished 3D selectionJFonS
2018-05-07Implemented ragdollAndreaCatania
2018-02-14ParticlesGizmo solid box now follows actual visibility_aabb position.JFonS
2018-02-01Fix inconsistencies and typos in argument namesPaolo Perkovic
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Fixed joint gizmos orientationsAndreaCatania
2017-12-14-Add lightmapperJuan Linietsky
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-09-20Box selection for MeshInstances and subscene nodes.SaracenOne
2017-08-28Highlight currently selected gizmo.Daniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-12Updated function argument namesWilson E. Alvarez
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-06-16Godot 3.0 primitives as resources for use with MeshInstanceBastiaanOlij
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-04-08Particle system is complete. Rejoice!Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde